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Canfield Scientific
First design hire, created software for clinical studies and doctor consultations, owned any design work the company needed: marketing sites, mobile apps, email campaigns, and more.
I joined Canfield Scientific because I was drawn to the opportunity to design technology that directly supports healthcare and clinical research. The company was known for its advanced imaging hardware, and I wanted to help bring the same level of quality and usability to the software side.
As Canfield’s first software designer, I split my time between designing tools for clinical trials in an agency model and building software for the company’s own products. I worked directly with the CEO, President, and engineers, contributing across the entire stack of design needs—from logos and marketing sites to mobile UIs and HTML emails.
During my time there, I established the foundation for Canfield’s design practice and helped shape how software supported both the company’s hardware products and its clients’ research efforts. It was a chance to be a true generalist, building design into the DNA of the company from the ground up.
Most clinical software looks like it was built for compliance, not people. I designed a dashboard that gave study sponsors a clear, organized view of how their research was progressing and stay on top at every stage of the trial.
Enrollment data can make or break a study. I designed a recruitment dashboard that gave teams a clear picture of who was coming in, who wasn't making it through, and where the process needed attention.
When recruiting got tough, the CEO had an idea. I took it and ran with it, designing a microsite that made a genuine case for why someone should want to join the team.

Email wasn't something Canfield had figured out. I stepped in and owned the whole thing, from design and code to list management, scheduling, and analytics. Same for mobile design, which was new territory for me. I learned about form factors, hardware constraints, and what works on a small screen while designing camera-based apps with notation and analysis tools.
